Unreal Engine Plugin
Websocket Client Openssl
How to use Websocket client class with openssl
References
#include "websocket/wsclient.h"
How to use
Blueprint: search by GetInternetProtocolSubsystem
and call CreateWebsocketClientSsl
function
C++: Use the code bellow
#include "websocket/wsclient.h"
FSecurityContextOpts SecOpts = { ... };
UWSClientSsl* client = NewObject<UWSClientSsl>();
client->Construct(SecOpts);
Functions
This class has the same functions from WSClient