Internet Protocol
Unreal Engine Plugin

Websocket Client Openssl

How to use Websocket client class with openssl

References

#include "websocket/wsclient.h"

How to use

Blueprint: search by GetInternetProtocolSubsystem and call CreateWebsocketClientSsl function

C++: Use the code bellow

#include "websocket/wsclient.h"

FSecurityContextOpts SecOpts = { ... };
UWSClientSsl* client = NewObject<UWSClientSsl>();
client->Construct(SecOpts);

Functions

This class has the same functions from WSClient